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My Twitter account @revodavid has, of this writing, 8828 followers. But is that below or above average amongst active Twitter accounts? Since Twitter doesn't publish statistics of follower counts, I've really had little idea. Until now, that is, because Jon Bruner has done some independent research to estimate the distribution of number of followers amongst active Twitter users

In an ZDNet article published this morning, Revolution Analytics CTO Greg Todd surveys the landscape for IT archietcture and tools to bring the insights of data scientists to business decision makers:

Now that the limited availability period is complete, we're pleased to announce that Revolution R Enterprise 7 is now generally available for all customers on the following platforms (see the detailed list of supported platforms):

This water is so smart, it can solve a maze. (Skip ahead to 1:19 if you want to avoid spoilers and just be amazed.)


The program for next year's useR! conference in Los Angeles is shaping up nicely, with confirmed speakers including John Chambers (from the R Core Group), David Diez (OpenIntro), Dirk Eddelbuettel (Rcpp, Debian), Jan de Leeuw (Journal of Statistical Software), Martin Mächler (R Core, R Foundation) and Karline Soetaert (author of Solving Differential Equations in R).

Tomorrow at 11AM Pacific Time, Revolution Analytics' Chief Scientist Mario Inchiosa will present a live webinar on Scalable Cross-Platform R-Based Predictive Analytics. Here's the abstract:

In this webinar we will take a quick tour through an end-to-end predictive analytics session. We will start by exploring our data with summaries and histograms.

In case you missed them, here are some articles from October of particular interest to R users:

A recap of the Strata Hadoop World conference, including presentations from Monsanto and eHarmony on their use of R.

Because video games happen in a virtual world, it's possible to measure just about every aspect of the game. It's kind of like being able to observe a sports match or a battle, but being able to attach a telemetry sensor to every player, every weapon and bullet, every surface of the environment, and gather all that data in real time.